refactor: resolve launcher paths and isolate batch automation
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# Launcher path resolution
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`PathResolver` is the only resolver for launcher path variables. Configuration
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is layered in this order: `launcher.session.json`, `launcher.machine.json`,
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then `launcher.defaults.json`; built-in defaults are non-path safety defaults.
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Corporate and local locations are variables, not source-code paths. The
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supported variable names are: `CorporateDfsRoot`, `CorporateLauncherRoot`,
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`CorporateCatalogRoot`, `CorporatePackagesRoot`, `CorporateProfilesRoot`,
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`CorporatePalettesRoot`, `CorporateFontsRoot`, `CorporateTemplatesRoot`,
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`CorporateScriptsRoot`, `ProjectName`, `DisciplineName`, `ProjectRoot`,
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`DisciplineRoot`, `PlantProjectFile`, `ProjectRosterPath`,
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`ProjectApplicationsRoot`, `ProjectPaletteOverlayRoot`, `LocalLauncherRoot`,
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`LocalPackageCache`, `LocalActiveRoot`, `LocalSessionRoot`,
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`LocalEvidenceRoot`, `LocalLogsRoot`, `LocalRollbackRoot`, `AcadExecutable`,
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`PRecEntryAssembly`, `FixtureOrthoDwg`, `AutomationScriptPath`,
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`AutomationConfigPath`, `AutomationEvidencePath`, and `AutomationPermitPath`.
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Undefined corporate locations remain `null` / `NOT VERIFIED`; the resolver does
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not invent a DFS hierarchy. The legacy `A:` drive is accepted only as input and
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is canonicalized through configured `CorporateDfsRoot`; it is never emitted.
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`Production` launch arguments are `/product PLNT3D /language ru-RU` only.
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`NextPilotPreview`, `NextPilotApply`, and `LifecycleProbe` require a resolved
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script beneath the local session root and add exactly one `/b` argument.
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